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Warcraft Campaign Milestone 5: Final Combat

Writer's picture: Jonathon SherwoodJonathon Sherwood

5th milestone for the Warcraft custom campaign The Fires of Hearthwood.


This is the final balancing milestone for gameplay. All items have been assigned and placed throughout the map, abilities have been playtested then playtested again for balance, and enemies have been placed in just the right spots to offer difficulty without making it impossible.


Some of the takeaways I've noticed with this milestone is that it was very difficult finding a balance for how hard I want the map for the player. If the final fight is too hard, that almost mandates the player has to have every unit alive by the time they reach it. However, too easy means that if the player does succeed in keeping all of their units alive, it is an absolute stomp on the boss.


At this point, I'm comfortable with it requiring about 4 units left alive to barely manage the boss, with each additional unit just making it all the easier.


Next up: Cinematics!


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