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SpriteMover
Updated: Jun 3, 2020
The past two days were dedicated to a demo for a potential future puzzle project, simply named SpriteMover for now. This was a great opportunity to take a step back from my longer project and get some creative juices flowing. I also took this time to make my code cleaner, learn better practices for scripting and commenting, and wanted to make all the assets myself. Other than the music, it was all made by me using tutorials. I’m very pleased with how it turned out and intend to create more of it in the future!
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