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![SpriteMover](https://i.ytimg.com/vi/a_7-sanIHHo/maxresdefault.jpg)
May 29, 2020
SpriteMover
The past two days were dedicated to a demo for a potential future puzzle project, simply named SpriteMover for now. This was a great...
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![Warcraft Campaign Milestone 1: Terrain](https://i.ytimg.com/vi/58M35CgS7iQ/hqdefault.jpg)
May 26, 2020
Warcraft Campaign Milestone 1: Terrain
With preproduction completed, I was able to focus solely on creating. Week one was a bit of a struggle, as I've never used the editor...
![](https://static.wixstatic.com/media/c9293c_0828d67d8e3b426d81a7a7ff920af23d~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/c9293c_0828d67d8e3b426d81a7a7ff920af23d~mv2.webp)
![Versus Multiplayer as a Genre](https://static.wixstatic.com/media/c9293c_0828d67d8e3b426d81a7a7ff920af23d~mv2.jpg/v1/fill/w_400,h_277,fp_0.50_0.50,q_90,enc_auto/c9293c_0828d67d8e3b426d81a7a7ff920af23d~mv2.webp)
May 22, 2020
Versus Multiplayer as a Genre
Multiplayer as a Genre Multiplayer is a very wide genre because it can focus on a myriad of different gameplays. What would be long...
![Warcraft Campaign: Preproduction](https://static.wixstatic.com/media/c9293c_abaf703fc4d5464b8388ae244d9af05b~mv2.png/v1/fill/w_409,h_307,fp_0.50_0.50,q_95,enc_auto/c9293c_abaf703fc4d5464b8388ae244d9af05b~mv2.webp)
May 19, 2020
Warcraft Campaign: Preproduction
I've always had a passion for Blizzard games, and a particular love for the Warcraft series. As such, I was thrilled to hear the new...
![2D Shooter Dev Diary - May 17](https://static.wixstatic.com/media/c9293c_03c6f9769d1b4224b1c9916bae7a456c~mv2.webp)
May 18, 2020
2D Shooter Dev Diary - May 17
Life responsibilities have come back after a brief break, so work has slowed down a bit. However, the hope is to get the rest of the...
![2D Shooter Dev Diary - 10 MAY](https://static.wixstatic.com/media/c9293c_2fe5f0ee3f254b04a205a687bb4a7d3f~mv2.png/v1/fill/w_26,h_22,fp_0.50_0.50,q_95,enc_auto/c9293c_2fe5f0ee3f254b04a205a687bb4a7d3f~mv2.webp)
May 11, 2020
2D Shooter Dev Diary - 10 MAY
4 MAY 2020 New week, more work. Got the door asset fully implemented into the game, which means it also requires the crew to be rescued...
![2D Shooter Dev Diary - 2 MAY](https://static.wixstatic.com/media/c9293c_3484dc2b4ff44720b0439f93e052c291~mv2.png/v1/fill/w_409,h_307,fp_0.50_0.50,q_95,enc_auto/c9293c_3484dc2b4ff44720b0439f93e052c291~mv2.webp)
May 2, 2020
2D Shooter Dev Diary - 2 MAY
After tracking the hours I put into this project, I realized that after I had run out of tasks to give myself I got discouraged and...
![2D Shooter - 1 APR 2020](https://static.wixstatic.com/media/c9293c_a2e77669ae5d42a8833be7db98d73a80~mv2.png/v1/fill/w_128,h_128,fp_0.50_0.50,q_95,enc_auto/c9293c_a2e77669ae5d42a8833be7db98d73a80~mv2.webp)
Apr 1, 2020
2D Shooter - 1 APR 2020
Managed to get my tilemap completed with a few adjustments here and there. After a few issues with it being blurry, I learned that Unity...
![](https://static.wixstatic.com/media/c9293c_94af5eb7d79641eaa809668e738f6769~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/c9293c_94af5eb7d79641eaa809668e738f6769~mv2.webp)
![Video Game Addiction](https://static.wixstatic.com/media/c9293c_94af5eb7d79641eaa809668e738f6769~mv2.jpg/v1/fill/w_409,h_307,fp_0.50_0.50,q_90,enc_auto/c9293c_94af5eb7d79641eaa809668e738f6769~mv2.webp)
Mar 10, 2020
Video Game Addiction
Videogame addiction has been the topic of conversation as early as videogames have existed. The fear and misunderstanding when it comes...