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![Skyrim Editor Milestone 5: Complete Set Design](https://i.ytimg.com/vi/wjwEMx2CLDw/hqdefault.jpg)
Aug 12, 2020
Skyrim Editor Milestone 5: Complete Set Design
Both this and the last milestone were used to finish up the set design for the cave and ship. Because of Milestone 3, I realized that it...
![](https://static.wixstatic.com/media/c9293c_3232ca0057594171b17b42aa3c4c54b1~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/c9293c_3232ca0057594171b17b42aa3c4c54b1~mv2.webp)
![FPS as a Genre](https://static.wixstatic.com/media/c9293c_3232ca0057594171b17b42aa3c4c54b1~mv2.jpg/v1/fill/w_409,h_307,fp_0.50_0.50,q_90,enc_auto/c9293c_3232ca0057594171b17b42aa3c4c54b1~mv2.webp)
Aug 4, 2020
FPS as a Genre
First-Person Shooters can be traced all the way back to 1973’s Maze War. However, the modern depiction of FPSs began with the 1992 game...
![](https://i.ytimg.com/vi/2vXkPrK7x3k/hqdefault.jpg)
![Party Manager 2020 Postmortem](https://i.ytimg.com/vi/2vXkPrK7x3k/hqdefault.jpg)
Jul 30, 2020
Party Manager 2020 Postmortem
Overview Party Manager 2020 came about from the theme “2020” during this season’s game jam. The jam had to be moved to digital-only due...
![](https://i.ytimg.com/vi/MWod3xOhgQo/sddefault.jpg)
![Skyrim Editor Milestone 3: Initial Combat](https://i.ytimg.com/vi/MWod3xOhgQo/sddefault.jpg)
Jul 29, 2020
Skyrim Editor Milestone 3: Initial Combat
With some of the horror stories I've heard about how hard the engine is to use, I was originally under the assumption I should split up...
![RPG As a Genre](https://static.wixstatic.com/media/c9293c_011b2b54cf2843db84d0196364099537~mv2.png/v1/fill/w_409,h_307,fp_0.50_0.50,q_95,enc_auto/c9293c_011b2b54cf2843db84d0196364099537~mv2.webp)
Jul 25, 2020
RPG As a Genre
The technical definition of a roleplaying game is any game that has the player acting in a role, playing out the narrative through...
![](https://i.ytimg.com/vi/25orCItHNvk/sddefault.jpg)
![Skyrim Editor Milestone 2: Blockout](https://i.ytimg.com/vi/25orCItHNvk/sddefault.jpg)
Jul 22, 2020
Skyrim Editor Milestone 2: Blockout
Working on a new level design map, a custom dungeon in Skyrim Creator's Kit. I was looking through different engines to see what I wanted...
![](https://static.wixstatic.com/media/c9293c_4f201f4844cb41559d03c557347134a6~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/c9293c_4f201f4844cb41559d03c557347134a6~mv2.webp)
![Survival Horror as a Genre](https://static.wixstatic.com/media/c9293c_4f201f4844cb41559d03c557347134a6~mv2.jpg/v1/fill/w_409,h_307,fp_0.50_0.50,q_90,enc_auto/c9293c_4f201f4844cb41559d03c557347134a6~mv2.webp)
Jul 16, 2020
Survival Horror as a Genre
Survival Horrors have been capturing the hearts of gamers as early as the 1980s. Some of those pixelated boogiemen were just too much for...
![](https://i.ytimg.com/vi/7s-gW0Z5Y4w/hqdefault.jpg)
![Warcraft Campaign Postmortem](https://i.ytimg.com/vi/7s-gW0Z5Y4w/hqdefault.jpg)
Jul 14, 2020
Warcraft Campaign Postmortem
Finally, it is all wrapped up and has a nice video to go with it. Here are some of my final thoughts when dealing with this project. What...
![](https://static.wixstatic.com/media/c9293c_cdd6c363ba6d48bd88c3d53a6ab77a49~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/c9293c_cdd6c363ba6d48bd88c3d53a6ab77a49~mv2.webp)
![Casual/Social Games as a Genre](https://static.wixstatic.com/media/c9293c_cdd6c363ba6d48bd88c3d53a6ab77a49~mv2.jpg/v1/fill/w_409,h_307,fp_0.50_0.50,q_90,enc_auto/c9293c_cdd6c363ba6d48bd88c3d53a6ab77a49~mv2.webp)
Jul 9, 2020
Casual/Social Games as a Genre
The genre that changed how gaming is viewed by all of society is that of Casual or Social games. What was once a passion for dedicated...
![](https://i.ytimg.com/vi/vfAC1dmcRLo/maxresdefault.jpg)
![Warcraft Campaign Milestone 6: Cinematics](https://i.ytimg.com/vi/vfAC1dmcRLo/maxresdefault.jpg)
Jul 1, 2020
Warcraft Campaign Milestone 6: Cinematics
With this milestone, I tied up all elements of the game. A bit of polish was put here and there to ensure professional quality...
![](https://i.ytimg.com/vi/Dk7TqxYVCZY/hqdefault.jpg)
![Warcraft Campaign Milestone 5: Final Combat](https://i.ytimg.com/vi/Dk7TqxYVCZY/hqdefault.jpg)
Jun 24, 2020
Warcraft Campaign Milestone 5: Final Combat
5th milestone for the Warcraft custom campaign The Fires of Hearthwood. This is the final balancing milestone for gameplay. All items...
![Ships Ahoy! Dev Diary - 21 JUN](https://static.wixstatic.com/media/c9293c_31e789f7d47b4c70b51408e787483fcc~mv2.webp)
Jun 22, 2020
Ships Ahoy! Dev Diary - 21 JUN
16 JUN 2020 Today was dedicated to the pirate ship Asteroids clone. I wanted to do the sprites myself, but I’m realizing how hard it...
![](https://static.wixstatic.com/media/c9293c_11d5c8e4582b4dd4a54d47e59002a79f~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/c9293c_11d5c8e4582b4dd4a54d47e59002a79f~mv2.webp)
![Hack'n'Slash as a Genre](https://static.wixstatic.com/media/c9293c_11d5c8e4582b4dd4a54d47e59002a79f~mv2.jpg/v1/fill/w_409,h_300,fp_0.50_0.50,q_90,enc_auto/c9293c_11d5c8e4582b4dd4a54d47e59002a79f~mv2.webp)
Jun 19, 2020
Hack'n'Slash as a Genre
The Hack ‘n’ Slash genre is defined as “specifically implying a focus on real-time combat with hand-to-hand weapons as opposed to guns or...
![](https://i.ytimg.com/vi/cBDnnNEtvL0/maxresdefault.jpg)
![Warcraft Campaign Milestone 4: Combat](https://i.ytimg.com/vi/cBDnnNEtvL0/maxresdefault.jpg)
Jun 16, 2020
Warcraft Campaign Milestone 4: Combat
While not all of the specific locations for combat are completed, general balance and abilities have been assigned. I wanted to see how...
![2D Shooter Dev Diary - 13 JUN](https://static.wixstatic.com/media/c9293c_292860db3c364a6dbe544be97b2f5c14~mv2.png/v1/fill/w_409,h_283,fp_0.50_0.50,q_95,enc_auto/c9293c_292860db3c364a6dbe544be97b2f5c14~mv2.webp)
Jun 13, 2020
2D Shooter Dev Diary - 13 JUN
18 MAY 2020 Was able to implement the taller enemy relatively easily because of how modular the short enemy’s script is. A few tweaks in...
![](https://static.wixstatic.com/media/c9293c_25923ad2aa754e66b69848962687f9bd~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/c9293c_25923ad2aa754e66b69848962687f9bd~mv2.webp)
![RTS as a Genre](https://static.wixstatic.com/media/c9293c_25923ad2aa754e66b69848962687f9bd~mv2.jpg/v1/fill/w_409,h_307,fp_0.50_0.50,q_90,enc_auto/c9293c_25923ad2aa754e66b69848962687f9bd~mv2.webp)
Jun 12, 2020
RTS as a Genre
The genre of strategy, or more specifically real-time strategy (RTS) games, are some of the most complicated types of games to design...
![](https://i.ytimg.com/vi/tDGuMUkUicA/hqdefault.jpg)
![Warcraft Campaign Milestone 3: Set Design](https://i.ytimg.com/vi/tDGuMUkUicA/hqdefault.jpg)
Jun 10, 2020
Warcraft Campaign Milestone 3: Set Design
Milestone 3 is finally complete! This week was dedicated to completing all the set design for the map in order to have everything...
![](https://static.wixstatic.com/media/c9293c_90209b2b81584f0f8d8e6a296e3fc92f~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/c9293c_90209b2b81584f0f8d8e6a296e3fc92f~mv2.webp)
![Stealth as a Genre](https://static.wixstatic.com/media/c9293c_90209b2b81584f0f8d8e6a296e3fc92f~mv2.jpg/v1/fill/w_409,h_307,fp_0.50_0.50,q_90,enc_auto/c9293c_90209b2b81584f0f8d8e6a296e3fc92f~mv2.webp)
Jun 7, 2020
Stealth as a Genre
Stealth as a Genre The Stealth game genre is a bit hard to narrow down, because it is often incorporated into other elements, rather...
![](https://i.ytimg.com/vi/7So5FNSA3sQ/maxresdefault.jpg)
![Warcraft Campaign Milestone 2: Blockout](https://i.ytimg.com/vi/7So5FNSA3sQ/maxresdefault.jpg)
Jun 3, 2020
Warcraft Campaign Milestone 2: Blockout
This week was dedicated to blocking out the map. With other editors, it was easy enough to get a feel for where everything would be, so...
![Co-Op Multiplayer As A Genre](https://static.wixstatic.com/media/c9293c_b35f32900c2747aabbfc4a0be784ef6a~mv2.png/v1/fill/w_409,h_307,fp_0.50_0.50,q_95,enc_auto/c9293c_b35f32900c2747aabbfc4a0be784ef6a~mv2.webp)
May 31, 2020
Co-Op Multiplayer As A Genre
Many of the problems a designer faces when creating Versus Multiplayer Games are shared by those that work on Co-Op Multiplayer as well....