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May 20, 2021
Pilfered Liberty Postmortem
Overview This is quite unlike any other postmortem I’ve ever done. The longest other project I worked on was only a handful of months,...
Feb 11, 2021
Time Out Postmortem
Overview Time out was my submission for the 2021 Global Game Jam with the theme "Lost and Found." I think I've typed that sentence in at...
Dec 18, 2020
Scallywags Postmortem
Overview Scallywags was a side project that I began so I could work on a few programming concepts I'd never touched before. One of the...
Sep 27, 2020
First Unreal C++ Postmortem
Overview Another jam came up for the Fall and I'll admit that I'm still a little burnt out from the last one. It was once again pitched...
Aug 18, 2020
Skyrim Editor Postmortem
What Went Right Ease of Use When I first heard about the editor, I was warned that it was one of the hardest to work with. A few people...
Jul 30, 2020
Party Manager 2020 Postmortem
Overview Party Manager 2020 came about from the theme “2020” during this season’s game jam. The jam had to be moved to digital-only due...
Jul 14, 2020
Warcraft Campaign Postmortem
Finally, it is all wrapped up and has a nice video to go with it. Here are some of my final thoughts when dealing with this project. What...