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![Dev Diary "Toon Tanks" - 9 NOV](https://static.wixstatic.com/media/c9293c_39245d80c9f9419899bfcd32bb4e050b~mv2.webp)
Nov 14, 2020
Dev Diary "Toon Tanks" - 9 NOV
9 NOV 2020 A bit of my jumping around comes from what my current projects and goals are. Ever since starting my new job I don’t have...
![Dev Log Ship Game - 2 NOV](https://static.wixstatic.com/media/c9293c_614326b972ef49d5859979df9fc973c1~mv2.webp)
Nov 7, 2020
Dev Log Ship Game - 2 NOV
2 NOV 2020 I’m putting a lot of time into the ship game because I’m VERY CLOSE to completing what I consider the third milestone. For...
![Dev Log Ship Game - 26 OCT](https://static.wixstatic.com/media/c9293c_360c69760f724b97b871e146d9632f2b~mv2.webp)
Oct 31, 2020
Dev Log Ship Game - 26 OCT
26 OCT 2020 Today was spent making sure that the concept of powerups work. Rather than specifically making any, I simply created...
![Dev Diary 18 Oct](https://static.wixstatic.com/media/c9293c_99a19b78412e4daf98082dd1c3d32be4~mv2.png/v1/fill/w_262,h_249,fp_0.50_0.50,q_95,enc_auto/c9293c_99a19b78412e4daf98082dd1c3d32be4~mv2.webp)
Oct 24, 2020
Dev Diary 18 Oct
19 OCT 2020 Some of the playtesting also showed that the game rewards players for creeping incredibly slowly and shooting enemies just...
![Dev Diaries - 12 Oct](https://static.wixstatic.com/media/c9293c_094c0d014ec54262b565878d785cf5ab~mv2.webp)
Oct 19, 2020
Dev Diaries - 12 Oct
12 OCT 2020 Project Violet Pretty good progress on the final level. After a full day dedicated to it, I think I have an adequate shell....
![Multiple Dev Diaries - 4 OCT](https://static.wixstatic.com/media/c9293c_665effc9e04e4be69fa200646bc7b074~mv2.webp)
Oct 4, 2020
Multiple Dev Diaries - 4 OCT
24 SEP 2020 Ship Project This week was spent working on my first solo Unity game. There was also the game jam, but that has its own...
![Project Knight Dev Diary - 21 Aug](https://static.wixstatic.com/media/c9293c_1af62737ab404b608fe7b02c31689ce2~mv2.webp)
Aug 21, 2020
Project Knight Dev Diary - 21 Aug
9 AUG 2020 Having been caught up on multiple mini projects, it was hard to want to spend too much time talking about any one of them...
![](https://i.ytimg.com/vi/wjwEMx2CLDw/hqdefault.jpg)
![Skyrim Editor Milestone 5: Complete Set Design](https://i.ytimg.com/vi/wjwEMx2CLDw/hqdefault.jpg)
Aug 12, 2020
Skyrim Editor Milestone 5: Complete Set Design
Both this and the last milestone were used to finish up the set design for the cave and ship. Because of Milestone 3, I realized that it...
![](https://i.ytimg.com/vi/MWod3xOhgQo/sddefault.jpg)
![Skyrim Editor Milestone 3: Initial Combat](https://i.ytimg.com/vi/MWod3xOhgQo/sddefault.jpg)
Jul 29, 2020
Skyrim Editor Milestone 3: Initial Combat
With some of the horror stories I've heard about how hard the engine is to use, I was originally under the assumption I should split up...
![](https://i.ytimg.com/vi/25orCItHNvk/sddefault.jpg)
![Skyrim Editor Milestone 2: Blockout](https://i.ytimg.com/vi/25orCItHNvk/sddefault.jpg)
Jul 22, 2020
Skyrim Editor Milestone 2: Blockout
Working on a new level design map, a custom dungeon in Skyrim Creator's Kit. I was looking through different engines to see what I wanted...
![](https://i.ytimg.com/vi/vfAC1dmcRLo/maxresdefault.jpg)
![Warcraft Campaign Milestone 6: Cinematics](https://i.ytimg.com/vi/vfAC1dmcRLo/maxresdefault.jpg)
Jul 1, 2020
Warcraft Campaign Milestone 6: Cinematics
With this milestone, I tied up all elements of the game. A bit of polish was put here and there to ensure professional quality...
![](https://i.ytimg.com/vi/Dk7TqxYVCZY/hqdefault.jpg)
![Warcraft Campaign Milestone 5: Final Combat](https://i.ytimg.com/vi/Dk7TqxYVCZY/hqdefault.jpg)
Jun 24, 2020
Warcraft Campaign Milestone 5: Final Combat
5th milestone for the Warcraft custom campaign The Fires of Hearthwood. This is the final balancing milestone for gameplay. All items...
![Ships Ahoy! Dev Diary - 21 JUN](https://static.wixstatic.com/media/c9293c_31e789f7d47b4c70b51408e787483fcc~mv2.webp)
Jun 22, 2020
Ships Ahoy! Dev Diary - 21 JUN
16 JUN 2020 Today was dedicated to the pirate ship Asteroids clone. I wanted to do the sprites myself, but I’m realizing how hard it...
![](https://i.ytimg.com/vi/cBDnnNEtvL0/maxresdefault.jpg)
![Warcraft Campaign Milestone 4: Combat](https://i.ytimg.com/vi/cBDnnNEtvL0/maxresdefault.jpg)
Jun 16, 2020
Warcraft Campaign Milestone 4: Combat
While not all of the specific locations for combat are completed, general balance and abilities have been assigned. I wanted to see how...
![2D Shooter Dev Diary - 13 JUN](https://static.wixstatic.com/media/c9293c_292860db3c364a6dbe544be97b2f5c14~mv2.png/v1/fill/w_409,h_283,fp_0.50_0.50,q_95,enc_auto/c9293c_292860db3c364a6dbe544be97b2f5c14~mv2.webp)
Jun 13, 2020
2D Shooter Dev Diary - 13 JUN
18 MAY 2020 Was able to implement the taller enemy relatively easily because of how modular the short enemy’s script is. A few tweaks in...
![](https://i.ytimg.com/vi/tDGuMUkUicA/hqdefault.jpg)
![Warcraft Campaign Milestone 3: Set Design](https://i.ytimg.com/vi/tDGuMUkUicA/hqdefault.jpg)
Jun 10, 2020
Warcraft Campaign Milestone 3: Set Design
Milestone 3 is finally complete! This week was dedicated to completing all the set design for the map in order to have everything...
![](https://i.ytimg.com/vi/7So5FNSA3sQ/maxresdefault.jpg)
![Warcraft Campaign Milestone 2: Blockout](https://i.ytimg.com/vi/7So5FNSA3sQ/maxresdefault.jpg)
Jun 3, 2020
Warcraft Campaign Milestone 2: Blockout
This week was dedicated to blocking out the map. With other editors, it was easy enough to get a feel for where everything would be, so...
![](https://i.ytimg.com/vi/a_7-sanIHHo/maxresdefault.jpg)
![SpriteMover](https://i.ytimg.com/vi/a_7-sanIHHo/maxresdefault.jpg)
May 29, 2020
SpriteMover
The past two days were dedicated to a demo for a potential future puzzle project, simply named SpriteMover for now. This was a great...
![](https://i.ytimg.com/vi/58M35CgS7iQ/hqdefault.jpg)
![Warcraft Campaign Milestone 1: Terrain](https://i.ytimg.com/vi/58M35CgS7iQ/hqdefault.jpg)
May 26, 2020
Warcraft Campaign Milestone 1: Terrain
With preproduction completed, I was able to focus solely on creating. Week one was a bit of a struggle, as I've never used the editor...
![Warcraft Campaign: Preproduction](https://static.wixstatic.com/media/c9293c_abaf703fc4d5464b8388ae244d9af05b~mv2.png/v1/fill/w_409,h_307,fp_0.50_0.50,q_95,enc_auto/c9293c_abaf703fc4d5464b8388ae244d9af05b~mv2.webp)
May 19, 2020
Warcraft Campaign: Preproduction
I've always had a passion for Blizzard games, and a particular love for the Warcraft series. As such, I was thrilled to hear the new...